Design for BIO4GS Module’s Element Based on Experts’ Consensus: Fuzzy Delphi Method Application

Authors

  • Wan Nasriha Wan Mohamed Salleh, Che Nidzam Che Ahmad

Abstract

The BIO4GS Module is a teaching and learning module that applies gamification to
enhance students’ engagement and motivation towards learning Biology. This study
aimed to analyse experts’ opinions and consensus on the element of BIO4GS Module.
This study employed the Fuzzy Delphi Method (FDM) by using a seven-point Likert scale
to collect responses of 23 experts in various backgrounds and fields of education. The
experts involved in this study were selected using the purposive sampling method. A
Design Module Questionnaire was given to the experts for evaluation. Data were analysed
using the triangular Fuzzy numbering (Triangular Fuzzy Number) and the Fuzzy
evaluation process (defuzzification). The results showed that the experts’ agreement
exceeded 75%, the overall value of the threshold (d) ≤ 0.2, and an Amax value exceeds the
value of α-cut = 0.5. This indicated that all items in the questionnaire met the requirements
required in the Triangular Fuzzy Number and the Fuzzy evaluation process
(defuzzification). The findings showed that experts reached a consensus with the
elements of gamification and educational game components. Therefore, all these
elements can be used not only to design and develop the BIO4GS Modules but also as a
reference in the development of other modules

Downloads

Published

2021-12-27

How to Cite

Wan Nasriha Wan Mohamed Salleh, Che Nidzam Che Ahmad. (2021). Design for BIO4GS Module’s Element Based on Experts’ Consensus: Fuzzy Delphi Method Application. CENTRAL ASIA AND THE CAUCASUS, 23(1). Retrieved from https://ca-c.org/submissions/index.php/cac/article/view/278